Tuesday, May 4, 2010

Daily Update 4/5/2010 - Props and Info



The past week has been a really stressful in terms of the countless tests and assignments I've had to revise/complete for Business, Economics and Accounting as well as other things so development of my project has been, I admit, lacking this week. Although, this Thursday and since I can stay home and dedicate my whole day to my project I expect to make up for the lost progress. Along with the props and textures I hope to create this Thursday, I'll also get stuck into learning how to unwrap UVW maps on complex objects, as this is probably my biggest problem holding me back right now.

Door1 (Sliding)















































This prop may look simple but the hardest part by far was texturing it. The source photo from my digital camera does not cope well with objects covering ~50%-100% of the width/height dimensions (for example standing lamps, windows and doors), as it usually has a unwanted 'fish eye' lens effect. This effect means that even though the object in real life is straight, when the photo is taken through the lens, it distorts straight lines making them appear to bend slightly and makes it a pain to apply to the UVW map with any accuracy with the unmodified image. But with some perspective and freeform adjustments, along with restoring the vibrancy to make up for the dimly lit room, it turned out quite nice.

(Reference photo below)

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